One of the defining highlights of the Xbox One/PS4 console generation has been the move to much more realistic volumetric lighting. From Red Dead Redemption 2’s beautiful skyboxes to other increasingly commonplace voxel-based solutions, games are looking more realistic than ever. But what actually is volumetric lighting and what sets it apart from the god rays of yesteryear? Alex explains all.
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Video [4K] Tech Focus: Volumetric Lighting – God Rays, Atmospheric/ Fog Rendering, & More Explained!
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